Games, systems, and production work.
Full case studies first, followed by focused examples of gameplay, backend, security, economy, and live-update systems.
Case Studies
Featured production work.
Detailed breakdowns of shipped games, system ownership, live operations, and production incident response.
Case Paradise
I script gameplay systems and weekly game updates for Case Paradise, a high-traffic Roblox case-opening game that has peaked at 31,000 concurrent players.
Recovering Case Paradise from a Trading Exploit
How I responded to a live trading exploit that inflated player stats, triggered false anti-cheat bans, and affected more than 4,000 player profiles—then traced the root cause and completed a safe recovery.
Marble Obby
Lead gameplay and systems scripter for a physics-based Marble Obby, building custom movement, progression, currencies, rewards, monetization, troll mechanics, and multi-world navigation.
Escape the Worlds Obby
Lead scripter for a multi-world Roblox obby with more than 532,000 visits, responsible for stage progression, ProfileService persistence, world unlocks, and all core gameplay systems.
Boat Empire Tycoon
Served as the sole gameplay scripter for Boat Empire Tycoon, a Roblox tycoon experience with approximately 8.4 million visits, building progression, persistence, economy, UI, and yacht gameplay systems.
West Yorkshire UK RP
Implemented core gameplay, customization, inventory, prison, and security systems for a Roblox roleplay experience, improving both player depth and exploit resistance.
Projects & Systems
Focused engineering work.
Individual gameplay, persistence, cross-server, economy, security, live-event, progression, and UI systems.
Showing 8 trust-building examples.
Weekly Live Updates
Case Paradise / Roblox
The weekly Case Paradise content series players show up for — scripted to stay fun and stable at peak concurrency.
Server-Authoritative Case Opening
Case Paradise / Roblox
The central case-opening gameplay loop — RNG, presentation, and payouts kept honest on the server.
Production Trading & Economy
Case Paradise / Roblox
Player-to-player trading with confirmation flow and dupe prevention baked in.
Global Rankings System
Case Paradise / Roblox
Global leaderboards that stay accurate across every server using MemoryStore.
Production Persistence Layer
Case Paradise / Roblox
Player persistence built around session locking so data never duplicates or rolls back.
Exploit Response & Security
Case Paradise / Roblox
Locking down remotes and gameplay so exploiters have nothing to grab onto.
Daily Quests & Player Retention
Case Paradise / Roblox
A data-driven quest and progression system that keeps players coming back.
Reusable UI Systems
Case Paradise / Roblox
A reusable UI framework so new menus and HUDs ship fast and stay consistent.