COWTACOGameplay SystemsRoblox scripter who loves the hard systems.

I script large-scale Roblox games — the gameplay systems, game updates, and server-authoritative backends that have to keep working when tens of thousands of players show up at once.

Numbers from real production systems.

31k
Peak concurrent players supported
Weekly
Game updates shipped on Case Paradise
100%
Server-authoritative gameplay logic
Millions
Case opens processed
Cross-server
Synchronized data & update systems
Luau
Primary scripting language
Anti-exploit
Hardened remotes and validation
Live
Systems running in production

Words from the people I ship for.

Highly recommend cow, was always able to meet deadlines and produced quality work each time. Had a great experience working with him.

Dragon — Founder of DragonTStudios

Got a system that needs to scale?

Whether it's a new gameplay system, a game update, or a backend that's buckling under player count — let's scope it and figure out how to make it hold up.